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Post by Galahad on Nov 14, 2018 19:51:36 GMT
I've wanted to have a try at reverse engineering some capcom games for nes to see how things are handled,Anyway I ripped out the nes the 1024 byte tables that Legendary Wings uses for angling it's projectiles and implemented it on pc engine with some adjusting to the values(still need some adjusting) and learnt capcoms routine for handling this.Open video to full screen as it's difficult to view the projectile.
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roflmao
Punkic Cyborg
Ha! Face-to-foot style. How do you like it?
Posts: 214
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Post by roflmao on Nov 16, 2018 20:58:36 GMT
Awesome!
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