Post by soop on Oct 16, 2018 9:00:04 GMT
PC Genjin is Hudson's answer to Mario and Sonic, a home grown platform hero that really shone on the system. This game controls wonderfully, albeit at a slower pace than Mario and Sonic, and features colourful well designed, characters, varied boss fights, and enjoyable level design. There's really not anything bad I can say about this game. It's not hard, but that's not always the thing you look for in a game. It's fun, and easy to play, and never boring. In fact personally, the only shortcomings in the game come when you compare it to its sequel, the excellent PC Gengin 2, AKA Bonks Revenge. The colours are slightly brighter in that game, and the level designs slightly less linear and more clever, but a lot of people love the first as more of a "pure" platformer - requiring a tad more skill and a tad less thought. Undoubtedly one of the finest games of the era if you ask me.
Gunhed, AKA Blazing Lazers was one of the launch titles for the Turbografx, and many folks first look at the new console on the block, and what an impression it was. Often grouped with Hudson's soldier series, the title does share quite a few traits, though it is its own distinct entity. The game is impressive, with large bosses, well designed sprites, and an impressive amount going on onscreen with no slowdown. Some of the backgrounds zip along at a fair pace too. This game is a classic, and a clear statement by Hudson of their machines capabilities, featuring a lot of gameplay mechanics they would tweak and refine in later games - but as a first effort, they absolutely nailed it.
Gunhed, AKA Blazing Lazers was one of the launch titles for the Turbografx, and many folks first look at the new console on the block, and what an impression it was. Often grouped with Hudson's soldier series, the title does share quite a few traits, though it is its own distinct entity. The game is impressive, with large bosses, well designed sprites, and an impressive amount going on onscreen with no slowdown. Some of the backgrounds zip along at a fair pace too. This game is a classic, and a clear statement by Hudson of their machines capabilities, featuring a lot of gameplay mechanics they would tweak and refine in later games - but as a first effort, they absolutely nailed it.