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Post by SignOfZeta on Sept 13, 2022 18:55:42 GMT
Mecha have a certain healthy stable popularity in Japan, but it hasn't really been booming since the 80s. And regardless of the Japanese having a unique take on TMNT, that doesn't really mean TMNT was ever popular enough there to demand a slew of unique Japanese games. There were certainly enough western-focused titles to fill that demand without additional development. Yeah. I think the huge popularity of Turtles in the US made it seem like it could work in Japan so they tried really really hard…but it just didn’t work. As someone who spent a lot of time reading import magazines during that time, ordering import LDs, going to tons of shows and trading a ton of tapes I can say that Turtles was very rarely ever discussed in Japanese language publications. I think I have an issue of Newtype that reviews the live action movie but that’s about it. I’m pretty sure they never hit the cover of Animage even one time, but I could be wrong about that. It may have been exactly one time. I can’t recall any garage kits either.
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Post by paranoiadragon on Sept 18, 2022 1:36:53 GMT
So, I guess in the end, TMNT was popular in Japan it sounds like from this article though very convoluted because of multiple dubs at the very least. Still Japan got TMNT games for the FC, SFC & MD. Though I don't know how they sold there, I just know that they were released there. So I'm not sure why there couldn't be PCE TMNT games, as I don't understand the problem with licensing? I kinda get Sunset Riders, right off the bat I don't think it would be popular in Japan but I could be absolutely wrong. Both the SFC and the MD got a conversion of that. Was Contra popular in Japan? I want to think so but I also don't know for sure. That particular series seems even more likely to have transferred at least one game over to the PCE. And what about the Sparkster games? Are those more strictly Western? I haven't gotten around to playing any of them. I do have the PS3 game which I do believe was not made in Japan was made by European developer. I want to get around to playing it though. Of course in general I would have loved for Konami to have produced more exclusive content besides Tokimeki and Drac X. Heck, even Drac X got a weird mashup/not quite a port on the SFC for some reason. And I believe later Tokimeki at least got ported to the PS1 if not also the Saturn. And now that I think about it, I think the SFC a got neutered version of it, so really, the PCE didn't get any completely original exclusive content. Although I guess Force Gear might be an exception, I don't think it was included in anyother version of Tokimeki. Battle Jungler might have been the only exclusive content, and it never got an actual release. And IF Konami was working on a port of Xexyx than that would qualify at least as far as consoles go, although I do think later it was on one of the PSP collection I have, maybe the Salamander collection. So was Sparkster and Contra at least popular enough to warrant PCE games, whether original or ports?
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Post by crisgenjin on Sept 19, 2022 13:07:39 GMT
So, I guess in the end, TMNT was popular in Japan it sounds like from this article though very convoluted because of multiple dubs at the very least. Still Japan got TMNT games for the FC, SFC & MD. Though I don't know how they sold there, I just know that they were released there. So I'm not sure why there couldn't be PCE TMNT games, as I don't understand the problem with licensing? I kinda get Sunset Riders, right off the bat I don't think it would be popular in Japan but I could be absolutely wrong. Both the SFC and the MD got a conversion of that. Was Contra popular in Japan? I want to think so but I also don't know for sure. That particular series seems even more likely to have transferred at least one game over to the PCE. And what about the Sparkster games? Are those more strictly Western? I haven't gotten around to playing any of them. I do have the PS3 game which I do believe was not made in Japan was made by European developer. I want to get around to playing it though. Of course in general I would have loved for Konami to have produced more exclusive content besides Tokimeki and Drac X. Heck, even Drac X got a weird mashup/not quite a port on the SFC for some reason. And I believe later Tokimeki at least got ported to the PS1 if not also the Saturn. And now that I think about it, I think the SFC a got neutered version of it, so really, the PCE didn't get any completely original exclusive content. Although I guess Force Gear might be an exception, I don't think it was included in anyother version of Tokimeki. Battle Jungler might have been the only exclusive content, and it never got an actual release. And IF Konami was working on a port of Xexyx than that would qualify at least as far as consoles go, although I do think later it was on one of the PSP collection I have, maybe the Salamander collection. So was Sparkster and Contra at least popular enough to warrant PCE games, whether original or ports? If that makes you feel better, the PC Engine CD got an uncensored version of Snatcher
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Post by SignOfZeta on Sept 20, 2022 9:58:19 GMT
When Konami decided it was time to pay attention to PCE they went all in, Snatcher (massively upgraded over PC ver) Dracula X and Tokimeki Memorial represent a lot of effort.
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Post by crisgenjin on Sept 26, 2022 22:46:18 GMT
When Konami decided it was time to pay attention to PCE they went all in, Snatcher (massively upgraded over PC ver) Dracula X and Tokimeki Memorial represent a lot of effort. Don't forget the excellent Gradius, which is even better than the arcade in my opinion, Salamander and Gradius 2 conversions. Parodius DA! was pretty good, but it looked surprisingly washed out compared to the SNES version
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Post by Black_Tiger on Oct 1, 2022 13:47:35 GMT
When Konami decided it was time to pay attention to PCE they went all in, Snatcher (massively upgraded over PC ver) Dracula X and Tokimeki Memorial represent a lot of effort. Don't forget the excellent Gradius, which is even better than the arcade in my opinion, Salamander and Gradius 2 conversions. Parodius DA! was pretty good, but it looked surprisingly washed out compared to the SNES version The PCE version of Parodius Da! runs circles around the arcade version which runs circles around the SFC version. I'm not sure if the PCE version has any slowdown at all.
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Post by paranoiadragon on Oct 2, 2022 7:51:52 GMT
I know people at least tend to complain about how the PC engine version scrolls up and down compared to the arcade or SNES version. I don't remember it bothering me personally though. I do wish they could have found some way to include more of the parallax from the arcade version or maybe perhaps some improvised parallax that wasn't in the arcade version. And I think the SNES version has an extra level if I'm remembering correctly. Though I believe that Gradius 1 and 2 for the PC engine each have an extra level I think?
It'd be great if it could be included on a PC engine mini 2 and then have a near arcade version that you can open up. Although I've heard in recent times they found there's been some of the Parodius games that have licensing problems because there was some music that apparently isn't public domain but I don't know if this is one of those games that has the non-public domain music.
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Post by crisgenjin on Oct 3, 2022 19:44:34 GMT
Don't forget the excellent Gradius, which is even better than the arcade in my opinion, Salamander and Gradius 2 conversions. Parodius DA! was pretty good, but it looked surprisingly washed out compared to the SNES version The PCE version of Parodius Da! runs circles around the arcade version which runs circles around the SFC version. I'm not sure if the PCE version has any slowdown at all. Uh...except it doesn't? Especially compared to the arcade original . It's still a good port, but aside from the aforementioned washed out colors it has weaker music and SFX, along with the usual lower resolution (Which was something you couldn't avoid if you wanted to be accurate). I wish they released a PC Engine CD version that added even more content to compensate for that
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