Post by AggieTsubi on Jan 24, 2019 16:52:46 GMT
Whether it's something you've played a little or a lot, something you're playing right now or a while ago, or whatever the case, feel free to post your impressions and thoughts here.
I recently dug out and turned on my PC-FX for the first time in years. What impressed me is that, unlike with just about any other 90s system I own with internal memory, my saves didn't disappear over this long period of being unused. Most of my files I wouldn't really care if they disappeared, but I want to keep my Pia Carrot file. I've cleared every route in that game, and if I ever feel like replaying, I'd want to get the uniform variant CGs I didn't unlock. So just to be extra safe, I copied my files over to my memory card. I'm not sure if I've ever used it before, so that needed formatting. Another reason to do this was because I didn't seem to have enough open space to start up Dragon Knight 4. It's crazy how much save data sizes can vary with the PC-FX. So yeah, rather than delete stuff, I just copied most of my files over and deleted the files from internal memory that I don't care enough about to have backed up on both.
As for Dragon Knight 4, talk about a crazy long intro. I didn't bother playing beyond wandering around the first town. The running speed cracked me up. Just normal walking is pretty fast, so when you run, you fly across the screen.
Then I popped in Tonari no Princess Rolfee (about time I bought the system mascot's game). I play a lot of visual novels, and many don't even have animated character art at all, so I was impressed that not only are there lip flaps here but they even change expression mid-line on a regular basis. But oof, that scrolling text in the background. Very distracting. I was turning on and off some elements of the GUI, so I wonder if I just missed a way to do anything about the background.
After that, I tried out Yuna FX. I've already had the demo for a while and have messed around with that, so I didn't stick with this for long. Mostly just to clear the first mini-game.
Lastly, I played a little Miraculum. This one seems promising for those who want a very traditional-style RPG on PC-FX. It doesn't seem like a huge step up from a 16-bit RPG, but there are some nice touches. There are way more sprite animations than I was expecting. When one character shushed another, they even had an animation for putting a finger to their lips. One kind of dumb thing is that as soon as you first get to the overworld, you can encounter enemies that inflict poison. You don't seem to automatically receive anything that can cure it, and since I was just playing carelessly as I was giving the game a try, I didn't bother to load up on any supplies. So I was wandering around poisoned for a while, and the screen flashes red incessantly all the while.
So those are my very early impressions of those four games. The first two I bought just recently, while the latter two I've probably had kicking around for years without testing them.
As for something to really sink my teeth into, my next goal is to either find or buy some blank CDs (depending on if we still have or not) and try to burn a patched copy of Zeroigar. It feels like a million years since I did so with Pia Carrot (and for that matter, I have no idea what I did with my burned copy; it's not with my legit one), so I hope I won't bungle it up. I've had a legit copy of Zeroigar for a long time, but I've never played all the way through, so I'd like to do so with the patch.