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Post by alekmaul on Aug 15, 2018 15:36:23 GMT
Hello, I have made a PC Engine version of my SNES version of Uwol from Mojon Twins (http://www.mojontwins.com/juegos_mojonos/uwol-quest-for-money/) You can grab it here : www.portabledev.com/jeux/pc-engine/uwol-quest-for-money/And source code is available here : github.com/alekmaul/uwolpceThanks again elmer and touko for your help New version : 2018/08/15 : V1.1
Add fading effect between some screens
Add title text blinking
Add pause management with low color intensity
Fix tile background when picking up tshirt
slow down enemies, ghost and uwol
Add animation for monsters
Add flipped animation for fanti
Change timing to 1/2 second (because monsters are slower)
Add sfx during play
Create my own version of conv5bit for pcm reading (add bit7 at the end of wav)
2018/07/07 : V1.0 Initial version
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Post by Galahad on Aug 15, 2018 15:44:58 GMT
New games are always welcome,thanks for sharing source code.
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Post by spenoza on Aug 15, 2018 16:18:04 GMT
How did you find the development experience to be? Was it difficult or easy to port? Are you happy with the capabilities of the system you were able to access?
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touko
Punkic Cyborg
Posts: 106
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Post by touko on Aug 15, 2018 17:02:15 GMT
Excellent my friend, can't wait for a fully finished version.
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Post by elmer on Aug 17, 2018 18:16:44 GMT
Cool stuff , and alekmaul ... thanks for posting the source code. Having public examples makes it a lot easier for other people to learn from what you're doing. It will also make it much easier for folks with more experience to offer advice, should you be interested. Well done! Having said which ... sorry, I'm going to be far too busy in the next 3 weeks to do so myself.
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Post by paranoiadragon on Aug 19, 2018 5:03:23 GMT
Sweet, are you still planning on programming music for it?
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