Post by soop on Aug 1, 2018 9:21:04 GMT
Two very different games today, both of them also very good.
Soldier Blade Tell Em. One of the banner vertical shooters on the system, and widely believed to be the Apex of the soldier series (and sadly much more expensive than the others nowadays. Graphically, this is as beautiful as any shooter on the system. Practically every sprite you see is exquisitely detailed, and the colour choices are perfection. The soundtrack will have a lot of fans too. I'd say the best of the series, and that's even if you include Star Parodier, the CD title. Is it the best HuCard based soundtrack? I'd certainly argue so. Playing Soldier Blade isn't just a game, it's an experience. Epic Bosses, huge screen filling weapons, and it's not ridiculously difficult or unfair. This game is arguably the epitome of 16 bit vertical shooters. I'd like to think this was also the time when home releases transitioned between straight arcade ports to a more balanced home-friendly format, and I'd like to think this series was at the vanguard of that evolution. From the beginning of the first level when you get dispatched by your carrier, then power past it into space, to the end of the first level, where the boss, on the edge of destruction warns "I'll be back" and flees, this game screams attention to detail.
Neutopia was the PC Engine's answer to Zelda, and I'm sad to say I've never played it, because it's exactly the sort of game I love. When I say it's the answer to Zelda, I mean it takes a LOT of cues from Zelda. It's not a direct copy obviously, but it's fair to say, if you like Zelda, you're gonna like this. Dungeon exploring, puzzle solving, item collecting, it's all here. And it seems like it would be quite easily playable in Japanese, though obviously the plot would be lost if you can't read Japanese. Graphically, it's obviously an upgrade from the NES, and actually still holds up well despite being an early release. I'm sure we'll get more comments below, so I'm going to leave the praise to you guys
Soldier Blade Tell Em. One of the banner vertical shooters on the system, and widely believed to be the Apex of the soldier series (and sadly much more expensive than the others nowadays. Graphically, this is as beautiful as any shooter on the system. Practically every sprite you see is exquisitely detailed, and the colour choices are perfection. The soundtrack will have a lot of fans too. I'd say the best of the series, and that's even if you include Star Parodier, the CD title. Is it the best HuCard based soundtrack? I'd certainly argue so. Playing Soldier Blade isn't just a game, it's an experience. Epic Bosses, huge screen filling weapons, and it's not ridiculously difficult or unfair. This game is arguably the epitome of 16 bit vertical shooters. I'd like to think this was also the time when home releases transitioned between straight arcade ports to a more balanced home-friendly format, and I'd like to think this series was at the vanguard of that evolution. From the beginning of the first level when you get dispatched by your carrier, then power past it into space, to the end of the first level, where the boss, on the edge of destruction warns "I'll be back" and flees, this game screams attention to detail.
Neutopia was the PC Engine's answer to Zelda, and I'm sad to say I've never played it, because it's exactly the sort of game I love. When I say it's the answer to Zelda, I mean it takes a LOT of cues from Zelda. It's not a direct copy obviously, but it's fair to say, if you like Zelda, you're gonna like this. Dungeon exploring, puzzle solving, item collecting, it's all here. And it seems like it would be quite easily playable in Japanese, though obviously the plot would be lost if you can't read Japanese. Graphically, it's obviously an upgrade from the NES, and actually still holds up well despite being an early release. I'm sure we'll get more comments below, so I'm going to leave the praise to you guys