Post by soop on Jul 30, 2018 8:48:30 GMT
Tricky one today!
PC Genjin is Hudson's answer to Mario and Sonic, a home grown platform hero that really shone on the system. This game controls wonderfully, albeit at a slower pace than Mario and Sonic, and features colourful well designed, characters, varied boss fights, and enjoyable level design. There's really not anything bad I can say about this game. It's not hard, but that's not always the thing you look for in a game. It's fun, and easy to play, and never boring. In fact personally, the only shortcomings in the game come when you compare it to its sequel, the excellent PC Gengin 2, AKA Bonks Revenge. The colours are slightly brighter in that game, and the level designs slightly less linear and more clever, but a lot of people love the first as more of a "pure" platformer - requiring a tad more skill and a tad less thought. Undoubtedly one of the finest games of the era if you ask me.
Detana! Twinbee is another title I've always been fond of. It's a graphical tour de force, with so much happening on screen, and excellent use of layered backgrounds (clouds that I suspect may be sprites?? Not sure). And to boot, it's a cooperative two player! Twinbee is another excellent cute-em-up series from Konami, but seems overshadowed by Parodius. It features the Bell power up system that the series is now synonymous with - enemies release bells that you can shoot up the screen to change their colour before you collect. Much like bomberman, it's often greed for these power ups that kills you. Like PC Genjin above, this is a game that concerns itself with being fun over being challenging, and it doesn't take itself seriously. Bosses include giant Crabs and giant flying pirate ships, and it gets very silly. I really can't recommend this game enough, it manages to stand out as an excellent shooter on a platform full of them, and I really believe that it could have gone on to the final 32 if it hadn't been seeded against a luminary such as PC Genjin.
PC Genjin is Hudson's answer to Mario and Sonic, a home grown platform hero that really shone on the system. This game controls wonderfully, albeit at a slower pace than Mario and Sonic, and features colourful well designed, characters, varied boss fights, and enjoyable level design. There's really not anything bad I can say about this game. It's not hard, but that's not always the thing you look for in a game. It's fun, and easy to play, and never boring. In fact personally, the only shortcomings in the game come when you compare it to its sequel, the excellent PC Gengin 2, AKA Bonks Revenge. The colours are slightly brighter in that game, and the level designs slightly less linear and more clever, but a lot of people love the first as more of a "pure" platformer - requiring a tad more skill and a tad less thought. Undoubtedly one of the finest games of the era if you ask me.
Detana! Twinbee is another title I've always been fond of. It's a graphical tour de force, with so much happening on screen, and excellent use of layered backgrounds (clouds that I suspect may be sprites?? Not sure). And to boot, it's a cooperative two player! Twinbee is another excellent cute-em-up series from Konami, but seems overshadowed by Parodius. It features the Bell power up system that the series is now synonymous with - enemies release bells that you can shoot up the screen to change their colour before you collect. Much like bomberman, it's often greed for these power ups that kills you. Like PC Genjin above, this is a game that concerns itself with being fun over being challenging, and it doesn't take itself seriously. Bosses include giant Crabs and giant flying pirate ships, and it gets very silly. I really can't recommend this game enough, it manages to stand out as an excellent shooter on a platform full of them, and I really believe that it could have gone on to the final 32 if it hadn't been seeded against a luminary such as PC Genjin.