|
Post by Mr^Burns on May 29, 2021 2:15:00 GMT
|
|
exodus
Punkic Cyborg
Posts: 161
|
Post by exodus on May 31, 2021 21:02:38 GMT
Well I sure don't know the answer, but it'd be real cool if someone could get it working. some of these seem to be using a lot of scaling tech which I believe was part of the extra functionality, but who knows! I hope one of our resident code spelunkers will weigh in on this because if it were even remotely possible it would be pretty cool to get a couple of these running.
|
|
|
Post by elmer on Jun 3, 2021 21:43:22 GMT
i'm just curious how much effort it would take to get any of these homebrew titles to work on a stock Pc-Fx?, it doesn't look like they make use of the Pc-fxgas extra 3D function. Well, the PC-FXGA development kit's compiler produces code that specifically checks for a PC-FXGA, but that is a check that could probably be hacked out, not that I've tried. But a quick look at the source code and readme files for most of those homebrew projects suggests that you probably need to have a PC-FXGA to run *all* of those demos, not only because most of them use the development kit's HuC6273 sprite library and not the HuC6270 (i.e. PC Engine) hardware sprites, but also because the homebrew projects load their graphics data directly from the host PC using the development kit's PIO library, and not from a CD image.
|
|
|
Post by Mr^Burns on Jun 4, 2021 8:36:39 GMT
Ah major bummer, thanks for checking Elmer!
|
|