fragmare
Punkic Cyborg
Posts: 116
Homebrew skills: Graphics, Music, Level Design, Annoying Programmers
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Post by fragmare on Mar 1, 2019 16:04:28 GMT
Touching on the missing members subject (thread deraling WOOOOOOO!), does anyone know if MooZ (the HuSDK guy) ever had an account @ PCEFX? I'm interacting with him via Github and I was wondering if he was aware/cared about the forums. I see MooZ pretty much every day. Some of us oldschoolers still hang out and idle in #utopiasoft on EFnet IRC. Zeograd is still there too. BTgarner even drops in sometimes. I really am kind of concerned about Bonknuts/Malducci/Tomaitheous, though... I haven't heard from him in a long time, and I haven't seen him active on other forums either. Not only was he great contributor to the PCE dev scene, he was a friend of mine.
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Post by spenoza on Mar 1, 2019 16:36:32 GMT
Can you still email him through his web site?
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fragmare
Punkic Cyborg
Posts: 116
Homebrew skills: Graphics, Music, Level Design, Annoying Programmers
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Post by fragmare on Mar 1, 2019 17:07:11 GMT
I'm not sure. I sent an email to tomaitheous@pcedev.net
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Post by spenoza on Mar 1, 2019 17:40:06 GMT
That's the only one I know of.
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fragmare
Punkic Cyborg
Posts: 116
Homebrew skills: Graphics, Music, Level Design, Annoying Programmers
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Post by fragmare on Mar 3, 2019 0:33:26 GMT
That's the only one I know of. Mailer daemon bounced my email back
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Post by turboxray on Oct 20, 2019 23:12:36 GMT
I'm tomaitheous. School had taken up a huge amount of my time. I honestly don't know how anyone else balanced school and other activities haha. I just graduated this year, and recently started my job as an embedded software engineer in avionics/flight control software... so the ramp up time has also kept me really busy (and still is). I'm just starting to get back into the scene. Love seeing that it's still active (and everyone here)! I've lost some docs/code over the past 5 years from being in school. I'm trying to see what I still have (I still have my sample synth player/driver from last couple of years).. but it's probably not much.
Per discussion, BXR and BYR are latched from the register buffer at different times. IIRC, I think BXR is latched first. That might help for tight routines. I never had an issue with doing BXR/BYR per scanline, along with other register updates, but my RCR routines always did hsync first (like ccovell mentioned), and I buffered them to - every RCR was one line behind and would prep the next RCR entry point to do a load/store to the register as fast as possible. So it immediately wrote to VDC registers upon entry of hsync as fast as possible. Wasn't usually necessary, but I tended to be doing other stuff too (small delay to re-enable interrupts for TRQ entry routine as not to delay VDC interrupts).
Anyway, great to see PCE stuff is still active.
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Post by Mathius on Oct 20, 2019 23:46:55 GMT
Hey Tom glad to see you. Man, it's been years! It's a joy to connect with you again.
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Post by ccovell on Oct 21, 2019 1:22:12 GMT
Welcome back to the land of the living, Tomaitheous/TurboXray!
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Post by dshadoff on Oct 21, 2019 1:55:29 GMT
Wow, long time no see ! I was wondering "who is this TurboXray guy who knows about HuC operation efficiency ?" from your other post...
I guess you've got some catching up to do, reading up on developments from the past 5 years... there's always something new going on, with more coming soon.
Welcome back !
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Post by elmer on Oct 21, 2019 2:50:26 GMT
Welcome back Tom, you've been sorely missed! Congratulations on the new job, it sounds perfect for someone with your talents!
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Post by turboxray on Oct 21, 2019 15:09:10 GMT
Thanks guys! I was impressed to see HuC being updated.. that's really cool! I've trimmed down over the years, and don't have much hardware, but I still have my SGX+SCD, mouse, 6 button pads. Lost my arcade card, and more importantly my TED. I got a bunch of questions, but I don't want to derail this thread.
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Post by dshadoff on Oct 21, 2019 15:26:29 GMT
Feel free to start new threads !
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Post by spenoza on Oct 22, 2019 23:59:54 GMT
New threads! New threads! Raaaahhhhghghhhh!
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mooz
Deep Blooper
Posts: 29
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Post by mooz on Oct 23, 2019 7:17:08 GMT
Holly cow! Welcome back and congrats.
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Post by Black_Tiger on Oct 24, 2019 20:49:11 GMT
I'm tomaitheous. School had taken up a huge amount of my time. I honestly don't know how anyone else balanced school and other activities haha. I just graduated this year, and recently started my job as an embedded software engineer in avionics/flight control software... so the ramp up time has also kept me really busy (and still is). I'm just starting to get back into the scene. Love seeing that it's still active (and everyone here)! I've lost some docs/code over the past 5 years from being in school. I'm trying to see what I still have (I still have my sample synth player/driver from last couple of years).. but it's probably not much. Per discussion, BXR and BYR are latched from the register buffer at different times. IIRC, I think BXR is latched first. That might help for tight routines. I never had an issue with doing BXR/BYR per scanline, along with other register updates, but my RCR routines always did hsync first (like ccovell mentioned), and I buffered them to - every RCR was one line behind and would prep the next RCR entry point to do a load/store to the register as fast as possible. So it immediately wrote to VDC registers upon entry of hsync as fast as possible. Wasn't usually necessary, but I tended to be doing other stuff too (small delay to re-enable interrupts for TRQ entry routine as not to delay VDC interrupts). Anyway, great to see PCE stuff is still active. Congrats! Glad to have you back.
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