Post by soop on Oct 22, 2018 8:49:10 GMT
PC Genjin 2, AKA PC Kid 2, AKA Bonks Revenge. I think this was the first game I ever played on a PC Engine, and what a way to make an impression. Those crisp, bright colours, impeccable controls, and stunning level design brimming with secrets. I want to say it feels a bit like Alex Kidd perfected, but TBT, I haven't played much of that series. Bonk has a nice weight to him when he moves, and although there's plenty of inertia, it feels precise, even on the ice levels. The levels feel really well designed compared to the previous game, with branching paths, secret areas, traps, and a good amount of attention to detail. Bosses offer a nice mix of pattern recognition, thought and precision, similar to the last game. And lastly the music is spot on for this type of game, always whimsical, sometimes upbeat. To me, this hangs with the great platformers of the time. A classic that you need to play if you haven't.
Air Zonk, is a Hudson adaptation of the prehistoric Bonk series into a futuristic shoot-em-up. As noted, the Cute-em-up Coryoon was something of a dry run for this game, featuring some similar mechanics. This game features a banging soundtrack, whacky enemies, and some top notch shooting action. This one is actually one of my fave shooters for the Engine, it's not too difficult, but it's also not afraid to try different things. You can join up with a friend halfway through a level to for a humungous beast with some insane firepower, or alternatively sometimes you can miniaturise yourself for help dodging bullets. Bosses are quite challenging, but very inventive (and very large). There isn't anything quite like this anywhere else, and it's great.
Air Zonk, is a Hudson adaptation of the prehistoric Bonk series into a futuristic shoot-em-up. As noted, the Cute-em-up Coryoon was something of a dry run for this game, featuring some similar mechanics. This game features a banging soundtrack, whacky enemies, and some top notch shooting action. This one is actually one of my fave shooters for the Engine, it's not too difficult, but it's also not afraid to try different things. You can join up with a friend halfway through a level to for a humungous beast with some insane firepower, or alternatively sometimes you can miniaturise yourself for help dodging bullets. Bosses are quite challenging, but very inventive (and very large). There isn't anything quite like this anywhere else, and it's great.